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Engaging Students Using Gamification
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10000000
Categories: Courses for Advanced Blended Instruction
Manufacturer: iLearn Collaborative
- Description
Participants in this program will investigate best practices for implementing gamification in their blended or online classroom. Topics for this program include game theory, game elements, and gaming. Participants will learn basic game theory, explore elements of gaming that can be added to existing courses, and apply the characteristics of a successful gamified course.
30 PD clock hours/2 graduate-level credits